Description: Games Girls Play
Thank you to the girls who participated in this study. It is their voices and perspectives that I hope shine through in the book. I also appreciate the time that Jane Friedhoff gave to me to share her work on video game design. I am grateful to the informal education programs that participated in the interviews. They are truly doing amazing work to teach girls video game design.
Carolyn M. Cunningham
Lexington Books
356
Description: Games Girls Play
In 2014, high school students Andrea Gonzales and Sophie Houser created a video game called “Tampon Run.” The basic premise of the game is to collect tampons, shoot them at your enemies, and be sure not to run out of them before you have your next period. The girls developed the idea for the game at a Girls Who...
Carolyn M. Cunningham
Lexington Books
6,269
Description: Games Girls Play
In the popular Nintendo game Super Mario Brothers, the quote “Thank you Mario! But our princess is in another castle” appears at the end of each of the game levels (Nintendo R&D4, 1985). In the game, Mario navigates through the Mushroom Kingdom and his main goal is to save Princess Peach. Princess Peach’s only role in the game is to be a damsel in distress. As Anita...
Carolyn M. Cunningham
Lexington Books
12,528
Description: Games Girls Play
Aybie, age 16, tells me about how she is an avid gamer, playing online every day after school. She plays adventure and fantasy games like Skyrim and Paragon. She is different from most of the girls in my study, who primarily play casual games in small doses of time. As she tells me about the different games she plays and the accessories she buys with her own money, I ask her if she...
Carolyn M. Cunningham
Lexington Books
13,352
Description: Games Girls Play
This chapter explores how the domestic context influences girls’ video game playing, specifically how girls’ interactions with their parents and siblings impact how, why, and if girls play video games. In chapter 3, girls spoke about how they played casual games in snippets of time in between other activities both in and out of the home. In this chapter, I look more closely at gender...
Carolyn M. Cunningham
Lexington Books
7,891
Description: Games Girls Play
In 2013, Mike Mika, a video game designer who likes to play video games with his three-year-old daughter, did something that went viral. His daughter was upset when she couldn’t play a female character to rescue Mario in Donkey Kong. So he modified, or “modded,” the game so that Pauline could save Mario, rather than the other way around. He posted his mod on...
Carolyn M. Cunningham
Lexington Books
10,873
Description: Games Girls Play
Women make up 41 percent of video game players (Entertainment Software Association, 2016), yet they account for only 23 percent of video game developers (Weststar & Legault, 2016). These numbers mirror the broader statistics of women in STEM fields, with the number of women accounting for only 26 percent of computing professionals and only 12 percent of engineers in 2013 (Corbett & Hill...
Carolyn M. Cunningham
Lexington Books
14,587
Description: Games Girls Play
I was first interested in the role that video games play in girls’ lives when I was completing my dissertation. For my dissertation research, I examined informal education programs designed to bridge the digital divide for girls and minority youth. Informal education programs play an important role in developing technological literacy, since much of the learning that is important to...
Carolyn M. Cunningham
Lexington Books
5,031
Description: Games Girls Play
Name
Carolyn M. Cunningham
Lexington Books
98
Description: Games Girls Play
Name
Carolyn M. Cunningham
Lexington Books
187
Description: Games Girls Play
Carolyn M. Cunningham
Lexington Books
7,388
Description: Games Girls Play
AAUWsee American Association of University Women ,
Carolyn M. Cunningham
Lexington Books
3,723
Description: Games Girls Play
Carolyn M. Cunningham is associate professor in the Communication and Leadership Studies program at Gonzaga University, where she teaches classes in communication theory, women and leadership, digital storytelling, and communication pedagogy. Her research examines the intersections of gender, technology, and youth. She is the editor of Social...
Carolyn M. Cunningham
Lexington Books
162
Description: Games Girls Play
 
Carolyn M. Cunningham
Lexington Books
251